Journal Entry 3.2
Project A » Devlog
Seeing that programming the movement of parts of the level seem pretty straight-forward, I can see the challenges in the level having more advanced behavior, so I changed the way some of the platforms moved and interacted with the player. I also added two shortcuts, one non-obvious and the other obvious but hard and risky.
Other than that, I didn't have much to add to the level, since it's quite small and simple by design.
Time spent: 35 minutes.
Files
onepage2.pdf 53 kB
Mar 26, 2021
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Project A
mff-gdintro-2021-a
Status | Released |
Author | Tomáš Sláma |
More posts
- Journal Entry 4Apr 03, 2021
- Journal Entry 3.1Mar 26, 2021
- Journal Entry 2.2Mar 17, 2021
- Journal Entry 2.1Mar 17, 2021
- Journal Entry 1Mar 11, 2021
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