Journal Entry 5


Progress:

  • finished basic Python integration!
    • the player now runs away from the nearest enemy when they get too close
    • if there are mistakes in the code, the background goes red
  • added sprites for the player, the enemy and the bullet (more to be added)
    • fixed issues with enemy rotation and angular drag

Notes:

  • it took quite a long time and it's Python 2, but the game can finally be programmed in Python using the editor window!
  • the game seems to slow down quite a bit when there are more enemies, not entirely sure how to remedy this... it might be better to have a list of enemies, since that is currently done dynamically each frame and might be too slow

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